|This is Brazokie, my glitch|
I just had a crazy busy week at work. No games at night, just extra work to make sure everything could get done properly. So I saw myself actually going back into games I don't play as often for their "less demanding" aspects. The one that came up the most and won't normally be on that list was Glitch.
It has been a while since I've been playing Glitch's beta. I love how this casual game never punishes me for not playing daily, or weekly. I am always welcome to come back and have fun collecting, exploring and crafting. It is a good break from killing orcs and crazed wildlife, not to mention that some days I just want to play around in an upbeat and cheerful game that has no war in it. That would be Glitch for me.
Exploring and collecting:
The 2D scenarios are cute, full of things to interact with and collect. You can nibble piggies for meat, pet trees and get milk from butterflies. I know it sounds simple, but after having to explore unfriendly territories in other games just to collect herbs for potions, I love how I can just stroll around and not worry about my character's safety if I need to step away for a couple of minutes.
All those things you collect around the maps are used to craft something, or to give you some sort of "buff". Sone will evolve for a long while, and others will be simple. For exmaple, how to make "Very, very stinky cheese". You start by having to gather milk. To gather milk, you have to massage butterfly. Without proper animal handling skills, you'll need to use lotion. Once you get that milk, you have to turn it into butter by shacking the milk. The compressing the "butter" creates the "cheese". Then you age it to create "Stinky Cheese", age it again for "Very Stinky", and once again for "Very, very stinky cheese".
My glitch character has already a lot of the available skills trained, but my focus has been mostly on food and gathering materials for said food. Skills are learned offline, you just have to pick one and wait. Some more advanced levels of skills require that you complete achievements to be able to be unlocked.
Little special things everywhere:
There are secret levels with word games, fox hunting games and race-like activities for when crafting needs a break. Also, the housing system has received improvements and now you have lots of furniture options and more space for farm your veggies, raise your animals and to store all the crazy stuff you collect while exploring.
After a very long week of work, sometimes all I need is a game where what I do is build instead of slaying, explore instead of analyze. Moving forward, I'm thinking of purchasing games I used to have some time ago: "Zeus" and "Pharaoh". They are city-building and management games, but a nice break from the whole "kill 10 boars" feelings some RPGs have. Also, they require much shorter play sessions, just in case I continue to have crazy work weeks.
And with that said, I hope more and more "casual" games pop up for me to enjoy on those out of control weeks where I just can't bother to slay 30 of the same thing.
What about you guys? In which game do you hide when you are too busy or stressed out? I had expected I'd have picked up Diablo 3 and relax killing demons, but I went the opposite way! Anyone getting that same effect?